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palace ball

For nearly a month now, I’ve been obligated to write a post explaining the rules of Palace Ball (during times of heightened nationalism, it may also be called Freedom Ball). There isn’t a whole lot to it beyond what you see in the above video, but it works roughly as follows:

Palace ball field

Palace ball field

  1. You can play on a rectangular or square field; something about the size of a tennis court or little larger should work. There are end zones at opposite ends. There is no out of bounds at the sides.
  2. The primary ball (or palace ball) starts in the center of the field. It should probably be 18-20″ in diameter, maybe a bit more. Something like this ball should work well. Experiment for best results.
  3. Each of the two players start with a ball for bowling / throwing at the primary ball. These are called bowlers. They should be about 10″ in diameter and can either be kickballs or playground balls like the palace ball. The bowlers should be different colors, since each player can only use his or her own bowler. Unlike in the video, each player should have the same type and size of bowler, or it’s just unfair (I still contend that this is the only reason Ben won the match in the video).
  4. When the game starts, each player tries to repeatedly throw / toss / bowl your bowler in the palace ball, pushing it into the opponent’s end zone. They must release their bowler at least 3 feet from the palace ball.
  5. You can play for a set period of time, or to a certain score.

The game would probably work quite well with doubles (still one bowler per team), but more than that is probably a bit much.

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Smart Mobs, iPhone 3G, and AT&T’s Direct Fulfillment process

This is an iPhone post. I’d been waiting to replace my sometimes-barely functioning phone for a good while, so, like many others, I showed up at a local AT&T store on Friday in hopes of getting my iPhone. After spending an embarrassing amount of time in line, and shortly before getting to the front, we were told that the store was out. No problem, I’d place an order and get it when it shows up.

I didn’t think too much about it until a few days later when someone who ordered the same model and color phone at the same store several hours after me mentioned that their phone had shipped. Mine hadn’t, so the sequence of order fulfillment seemed a bit strange. Curious and confused, I turned to Google. This led me to several threads and blog posts discussing AT&T’s Direct Fulfillment system, the longest of which is a now 220-page thread on AT&T’s own customer support system. The discussion in this thread is interesting to me as a customer and as a student. Though the thread contains a bit of vitriol, misinformation, and even paranoia, the posters are able to work together to build a fairly coherent model of AT&T’s direct fulfillment process.

The thread starts out with questions about whether others have received their phones — customers’ questions that can help them calibrate their own expectations. Some eager customers soon noticed that in addition to checking their own order status, AT&T’s order status system allows users to view and track orders from others in their zip code by simply incrementing the order number in the URL. From this, users notice that some orders, placed after their own unshipped orders, have already shipped — is the system unfair somehow, or are some models just shipping sooner? The posters share information and anecdotes that confirm that at least some orders for the same model and color of phone are being posted out of order.

Elsewhere on the web, Greg de Vitry builds a tool that scrapes a range of order numbers and aggregates data from several users to count total daily shipments. The tool’s users see the tool’s shipment tally and begin questioning AT&T’s official statement that they are shipping tens of thousands of orders per day. Greg soon updates his tool to collect model numbers, which again confirms that orders are not being shipped according to first-in-first-out. As more users enter their information, it becomes plausible (if not likely) that forum readers and users of the tool have a better overview of the direct fulfillment process than many of AT&T’s own frontline employees.

The thread’s users eventually begin to seek media attention, hoping that if they expose the number of unshipped orders and haphazard fashion in which they are being filled, Apple and AT&T will be embarrassed enough to ship them their phones faster or compensate them. Users post to CNN’s iReport and email Fox News.

In addition to sharing information, the thread’s posters are telling jokes, commiserating together, and wishing each other luck. The conversation feels very similar to the conversations in the line outside of the AT&T store on Friday, except the forum posters have more diversity in information and can share it with the entire virtual line much more easily than they could with the local lines.

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Betting to Improve the Odds

The New York Times has a nice writeup on some of the ways companies are using prediction markets. One of the examples given is Best Buy’s use of an internal prediction market to forecast potential delays in products or services, and to catch these delays in time to prevent further slips. I tend to agree that prediction markets have a lot of potential for the aggregation both public and private information, and their accuracy in some instances is remarkable. This use of forecasting delays, though, does raise a couple questions.

As I think about the Best Buy example or similar uses, it seems plausible that there is also a bit of a self-fulfilling prophecy effect. If my work is on schedule, but the prediction market indicates that a project I’m assigned to is going to be late by a month, I may slow down to match the forecast delay. In the example in the article, the claim is that the expected delay had the opposite effect — it directed attention to the problem so further delays could be avoided — but the self-fulfilling prophecy effect still seems like a plausible outcome in many situations.

A second question I found myself thinking about (and this one is a bit more of a stretch) is how much companies will need to make prediction market information public. If a company has announced a planned release date or expected sales, and management’s forecast shows them on target, but the company’s prediction market shows them under performing, how much do they have to tell shareholders? Might there be situations in which the management wouldn’t want to have this information, for fear of shareholder lawsuits or other consequences if they do not disclose it?

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Training, Integration, and Identity: A Roundtable Discussion of Undergraduate and Professional Master’s Programs in iSchools

Libby Hemphill and I are hosting a roundtable discussion at the 2008 iConference, hosted by UCLA, at the end of February.

Professional students, whether undergraduates or masters’ students, represent a significant portion of the iSchool community. How do iSchools effectively educate those students while continuing to develop successful research programs? This roundtable discussion will focus on how iSchools educate their professional students and engage them in the research aspect of their programs. Innovative approaches to training and integration will be the central theme of this discussion. In an iSchool – where students training for professions including librarianship, information policy, human-centered computing, preservation and researchers exploring such topics as incentive-centered design, forensic informatics, computational linguistics, and digital libraries have both competing and complimentary goals – the potentials for collaboration, innovation, misunderstanding, and disharmony are all high.

The annual iConference provides a unique opportunity for us, as a community, to discuss the roles our professional students have in shaping our identity and our practices. The proposed roundtable will invite participants to discuss questions such as:

  • What should the role of research in training information professionals be?
  • How can we best engage professional students in our research?
  • How do iSchools address the unique curricular challenges we face in preparing students for a very wide variety of careers?
  • What do we want an Information degree to signal in the marketplace?
  • What are some successes in which research and professional training have benefited one another?

Participants will share innovative approaches to professional education, best practices in engaging professional students in research programs, and remaining challenges. We intend roundtable participation to represent the diversity of iSchools’ current programs.

We’ve setup a wiki for pre-conference sharing of exemplary programs, questions, and thoughts. It’s pretty sparse right now, but we’ll be adding some of our thoughts before the conference, and we welcome your contributions!

This is a topic that I started giving more thought around the time of the 2006 iConference, and I am looking forward to the discussion in February.

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social sites repurposing contacts

A month or so ago, Cory Doctorow wrote a column about how your “creepy ex-co-workers will kill Facebook,” and introduced what he calls “boyd’s law:”

Adding more users to a social network increases the probability that it will put you in an awkward social circumstance.

I think there’s an important corollary: adding more features and content types to a social network increases the probability that it will put you in an awkward social circumstance.

Recent concerns about Beacon are one example. Yes, the privacy issues of an opt-out tool that follows you around from site to site recording your behavior are huge. But there’s also the issue of having this content added to the Facebook at all. Even among my close friends, I don’t want a list of their recent purchases. It’s not something we do in person, and it’s not something I want to do online. A site, though, can cause the same problem by adding content that I share with some people, but not necessarily my current friends. Facebook users presumably friend each other based on the norms for sharing the content that existed on Facebook at the time, adding more content or just changing how Facebook shares the content already there can cause some problems. Some of the content Beacon tried to so forcefully share isn’t that much different than if LinkedIn suddenly started sharing relationship status: you don’t want software deciding to re-purpose one set of social ties into another. For now, Facebook is handling this challenge with extremely fine-grained privacy controls, but that’s a lot of overhead.

The de-placing of facebook
When Facebook was smaller and the bounds were clearer, users had less need of the privacy settings. Two years ago, I had a pretty clear distinction in my head. Facebook was for some social communication and sharing among my college friends and some friends from high school. It had a clear identity, and felt either like a place or very connected to my school as place. I knew who I would “run into” on Facebook, and I knew that the content would be related to college students’ self-expression, communication, and socialization. Within the bounds, it was possible to identify a fairly consistent set of behaviors and information that members were willing to share with each other. Not so anymore. As Facebook adds users and features, it undermines this sense of place. Anyone, including the creepy ex-coworker, might show up. With new features and new applications, I am also less able to anticipate Facebook’s content.

I’m not necessarily criticizing Facebook’s decision to reduce their placiness. Its leadership has decided to trade some of the sense of place for growth, instead becoming an application platform and contact/identity management system. That’s their gamble to take, but I am critical that they seem to be moving in this direction without clearly thinking through some of the consequences for their members.

Other examples of repurposing contacts
Facebook isn’t the only company that has recently re-purposed existing social network information to share additional content. This December, if you use Google Reader and GTalk, Google decided to share all of your shared RSS feed items with all of your GTalk contacts. Your GTalk contacts were already being added to from people you email, so for many users, this exposed their shared items to many people they’d emailed a few times. This decision seems to be based on the incredibly naïve assumption that if you share content with some people, you want to share it with everyone you email. One user reported that this “ruined Christmas.”

Unforunately, as Google and Yahoo increasingly leverage our inboxes to compete with Facebook, we can probably look forward to more of the missteps.

Pursuit of places
I do think it’s possible to grow while keeping a distinct sense of place. After purchasing Flickr, del.icio.us, and upcoming, Yahoo! kept their contact lists separate and retained the identity of each property. Some would probably criticize Yahoo! for not integrating their brand, but I think that time will show they’ve made the right choice. It’s also true that managing the separate contact lists is very similar to the overhead of Facebook’s privacy settings, but there are a some key differences: managing your Flickr contacts does not interfere with the sense of Flickr as a bounded place, and you can (at least currently) be reasonably comfortable that Flickr is not going to repurpose your Flickr contacts outside of the social norms for Flickr users.

This also makes me believe that social startups like dopplr and others can succeed by creating a clear identity as a place. Even if Facebook offered better features (and perhaps more convenience) for sharing my travel status and tips with others, I’d still seek out Dopplr for its characteristics as a space — it’s a much more pleasant experience.

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citizen-centered design and regulation in cabin design

This is a quick and very late heads up about Ken Erickson’s participation in a panel organized by Dori Tunstall at AAA this morning. The below description is cribbed from Dori’s blog:

Anthropologist Ken Erickson explores the world of FAA and Americans With Disabilities Act (ADA) regulations in the design of Boeing airplanes accessible to people with physical disabilities. He addresses how interdisciplinary teams handle the conflicts between the ethos of citizen-centered designing and formal government regulation.

Ken’s company, Pacific Ethnography, did some work with my group on universal cabin design.

On a mostly unrelated note, a profile of my workgroup appeared in this month’s Frontiers (pdf).

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neartime: find flickr photos taken nearby in time and space

Ever since I first started geotagging photos and posting them to Flickr, I’ve wanted to use this information to find photos that were taken in roughly the same location at roughly the same time. can I find photos with myself in them? Can I find other pictures from an event without having to use textual searches? I’m not the only person with these aspirations. Building on a post by Dave Winer about a similar experience in Social Cameras, Thomas Hawk of Zoomr talks about combining location information with timestamps to find near photos. Mor Naaman mentions this form of browsing in an October 2006 article in Computer, noting that Microsoft’s World-Wide Media Exchange (WWMX) let you browse photos by time and location in 2003.

WWMX’s photo database, though, is very small. Flickr has many, many more geotagged and timestamped photos. Flickr doesn’t make that particularly easy to explore by time and date within their interface. To find photos taken near, in location and time, to a given photo from a photo’s page, you would: (1) Go to the photo’s page. (2) Click the map. (3) Click to explore photos taken near that location. (4) Adjust map to desired zoom level. (5) Once the map loads, open the filters. (6) Enter a taken on date from the original photo. (7) If there are many results, go to the “link to the this page” link. (8) Paste URL in browser. (9) Edit time range in the URL. Hit enter. (10) Repeat.

I’m lazy; this was too much for me. Additionally, depending on the location and the event, I may want to play with the parameters a bit, and wanted a better interface to do this than the URL. For my own convenience, I’ve written a bookmarklet that will take you from a (geoagged) Flickr photo page to a page of thumbnails of photos located nearby geographically and chronologically. You can try it by dragging the below bookmarklet to your toolbar:

neartime

You may get some unexpected results. There are four general contributors to this that I’ve noticed. (1) Some users just geotag photos wherever seem right. (2) Some users don’t have their date and time set right. (3) Sometimes the combination of users’ recorded photo info and time zones doesn’t work out (I’m using a time zone offset from the photo’s location, which helps a bit). (4) Sometimes the Flickr search returns incorrect results.

There are also some better ways to implement search (particularly with respect to paginating photos according to distance and time rather than the options provided by the Flickr API), but those will have to come later. In the meantime, have fun and let me know what you think.

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walkon - a networked cities project

For my final project in Network Cities, I worked with Garin Fons and Amy Grude to explore urban flows. We propose a system that enables sidewalks to respond to you and the people who came before you. As you walk through a city, the ground underfoot glows. Intense, extended glows show the most common direction people in your place next went, while weaker illuminations indicate less popular directions.

Specific numbers of people, dates, and times are never shown. These features would increase the cognitive load on pedestrians, while we intend this service – once people become accustomed to it – to blend into the background and become a moving, changing part of the cityscape. Our goal is not to guide people to a specific path, but to highlight flows at a pedestrian’s given location. In doing so, we restore the idea of “the beaten path” to urban landscapes – something that has largely been lost with permanent, paved pedestrian ways. It is up to you to decide whether to stick with the crowds or see what lies in less frequented areas.

Explore the WalkOn presentation (Flash). The other projects in the class are worth a look too.

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google transit coverage checker

Our altVerto team has been continuing to build interim tools that help us prototype or project. One step along our critical path was writing a small script that checks, based on zip code, to see if a location is in the Google Transit coverage area. You are welcome to use it too. Future improvements should include adding a way to check coverage based on latitude and longitude.

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just for fun: people markup

For one of our Networked Cities projects, we were asked to explore urban markup. While looking at existing projects, my teammate David Hutchful and I got the feeling that tagging spaces is a pretty crowded space. Tagging or otherwise marking people with the intent of learning more about them or feeling more connected to them appeared similarly crowded.

Inspired loosely by Steven Johnson’s work Everything Bad is Good for You, we began thinking about intermixing the ideas of place and people markup with play. This led to imagining a game in which you tag other people. If tag from two strangers match, aside from some stopwords, within a certain range of time and place, each player might get points.

The idea of being tagged by strangers ultimately feeds into peoples’ curiosity of what others think about them. This became our focus for the project, which we are calling Mirror. We built in anticipation (you can only check how you’ve been tagged once per day) and ambiguity (tags, for you, are only localized to the resolution of a cell tower). You can only be tagged by people who are not in your social network.

These tags also build identities for places. Imagine a space that displays the way people currently in it have been tagged — reflecting its current occupants. Browse a map that shows the way people have been tagged in a neighborhood. We also imagine games, such as scavenger hunts in which the goal is to go out and get tagged in certain ways.

Storyboard

We tell show some of the possibilities in the above storyboard. There is another write up on the project’s page, as well as (an admittedly hand-wavy) tech/design explanation (pdf).

We actually believe that such a product could be bad for both you and community in general, but that doesn’t stop it from being fun to think about.

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